Creative. Tech. And Fun.

I am an interaction designer and creative technologist, fueled by an intense love for storytelling.

My main area of expertise revolves around creating immersive UI/UX designs and developing captivating VR gaming content.

mira world

Mira is a hyper-realistic experiential metaverse that bridges reality with virtual worlds.

Anchored in geography, Mira opens up new playgrounds at the crossroads of reality and magic, culture and entertainment, social networks and commerce. Mira engages users to explore, contribute, and socialize in the thrilling new territory of the 3D Internet.

Journey into self

This is an immersive VR experience based on theories from cognitive science and personal inspiration. It deconstructs the abstract self into a four-layer spherical virtual space resembling a spiral gallery.

island

What does solitude mean to you? What are the possibilities motion capture could bring to psychological studies?

The whole performance is divided into four chapters, escape dissociation, choice, and solitude. Pain and struggle are shown at the beginning and middle and the journey ends up with peace, which forms a nice narrative curve.

aaox3

AWAKE, ALERT, and ORIENTED to PERSON, PLACE, and TIME.

AAOX3 weaves together an amalgamated narrative about transformation to create a live Motion Capture experience that stretches the intimacy of performance to disrupt our moral expectations about violence within the virtual world. 

MEMORY DEVICE

Memory Device is an attempt to combine art with technology such as 3D modeling animation, VR interactive, modern poetry, experimental world music, dance performances, etc. The video presented here is the first chapter of Memory Device: Wake Up, Singing for Memory.

In this chapter, we choose a representative video clip that combines experimental music, poetry, and dance performance to present to the audience.

craft

Designing for every person means embracing human diversity as it relates to the nuances in the way we interact with ourselves, each other, objects, and, environments.

This is a production tool for artists with limited hand mobility to create content in VR.